Posthuman Island
Game Design
Posthuman Island is a set of virtual exhibitions, combining 20 visual artworks by artists from the USA, England, South Korea, Ukraine, and Germany.
Our team designed and developed an interactive multilevel virtual environment with 20 visual artworks and AI-generated sounds in collaboration with Cultural Policy, Felt Zine, Gray Area, and Mubert.
The design was built around the idea of a virtual research center on an island in the Philippines set in a futuristic world showcasing transformed humans in 2060.
Style: We mixed futuristic minimalism with some fauna elements.
Also, we created a virtual tour guide named Alisia-6 to run everything behind the scenes. The 7-year-old, 2nd-gen NeuBi Solutions Being became the symbol of the project and helped create a more personalized experience for the end-users.We developed the interactive virtual landscape of Posthuman Island based on the initial concept with a 3D avatar which navigated the user’s choice. Also, we integrated the 5 portals that led the viewers to the interactive gallery.
We developed the interactive virtual landscape of Posthuman Island based on the initial concept with a 3D avatar which navigated the user’s choice. Also, we integrated the 5 portals that led the viewers to the interactive gallery.
Each artwork has a uniquely designed gallery space. Users could explore this space separately from the island which contributed to a more expanded user experience.
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